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Searched refs:getBaseShader (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pDepthTests.cpp447 glu::ProgramSources getBaseShader (void) in getBaseShader() function
489 return ObjectData(getBaseShader(), getFullscreenQuad(depth)); in fastQuad()
499 return ObjectData(getBaseShader(), getFullscreenQuadWithGradient(depth0, depth1)); in fastQuadWithGradient()
1329 return ObjectData(Utils::getBaseShader(), in genOccluderGeometry()
1527 …virtual ObjectData genOccluderGeometry (void) const { return ObjectData(Utils::getBaseShader(), … in genOccluderGeometry()