/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleGLCoverageTests.cpp | 120 gl.getBooleanv(pname, &bool_value); in iterate() 156 gl.getBooleanv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &bool_value); in iterate() 174 gl.getBooleanv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &bool_value); in iterate() 215 gl.getBooleanv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &bool_value); in iterate() 236 gl.getBooleanv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &bool_value); in iterate() 526 gl.getBooleanv(GL_SAMPLE_MASK, &bool_value); in iterate() 565 gl.getBooleanv(GL_SAMPLE_MASK, &bool_value); in iterate() 602 gl.getBooleanv(GL_SAMPLE_MASK, &bool_value); in iterate()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedBase.cpp | 82 gl.getBooleanv(e, &b); in CheckEnumGeneral() 172 gl.getBooleanv(GL_COLOR_WRITEMASK, ba); in CheckBuffer()
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/external/deqp/framework/opengl/ |
D | gluContextInfo.cpp | 226 m_context.getFunctions().getBooleanv(param, &val); in getBool()
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D | gluES3PlusWrapperFuncs.inl | 115 dst->getBooleanv = src.getBooleanv;
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D | gluStateReset.cpp | 507 gl.getBooleanv(GL_TRANSFORM_FEEDBACK_ACTIVE, &transformFeedbackActive); in resetStateES() 1110 gl.getBooleanv(GL_TRANSFORM_FEEDBACK_ACTIVE, &transformFeedbackActive); in resetStateGLCore()
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/external/deqp/modules/gles2/functional/ |
D | es2fImplementationLimitTests.cpp | 108 gl.getBooleanv(param, &val); in query()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 64 gl->getBooleanv = &glGetBooleanv;
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D | glwInitES30Direct.inl | 102 gl->getBooleanv = &glGetBooleanv;
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D | glwInitES20.inl | 64 gl->getBooleanv = (glGetBooleanvFunc) loader->get("glGetBooleanv");
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D | glwInitES31Direct.inl | 115 gl->getBooleanv = &glGetBooleanv;
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D | glwInitES32Direct.inl | 131 gl->getBooleanv = &glGetBooleanv;
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D | glwInitES30.inl | 102 gl->getBooleanv = (glGetBooleanvFunc) loader->get("glGetBooleanv");
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/external/deqp/external/openglcts/modules/common/ |
D | glcParallelShaderCompileTests.cpp | 103 gl.getBooleanv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &boolValue); in iterate()
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D | glcPolygonOffsetClampTests.cpp | 122 gl.getBooleanv(GL_POLYGON_OFFSET_CLAMP_EXT, &data); in test()
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D | glcTextureFilterAnisotropicTests.cpp | 345 gl.getBooleanv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &bValue); in verifyGet()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProperties.cpp | 87 gl.getBooleanv(pname, bool_value); in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cContextFlushControlTests.cpp | 175 gl.getBooleanv(GL_CONTEXT_RELEASE_BEHAVIOR, &value_b); in testQuery()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboSRGBWriteControlTests.cpp | 1528 gl.getBooleanv(GL_FRAMEBUFFER_SRGB,&enabled[0]); in iterate() 1530 gl.getBooleanv(GL_FRAMEBUFFER_SRGB,&enabled[1]); in iterate() 1827 gl.getBooleanv(GL_FRAMEBUFFER_SRGB, &bEnabled); in iterate()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayGetterCalls.cpp | 426 gl.getBooleanv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, &bool_value); in verifyTextureBindings()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 141 gl.getBooleanv(param, &val); in query()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 482 bool getBooleanv(GLenum pname, GLboolean *params);
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/external/deqp/modules/egl/ |
D | teglRobustnessTests.cpp | 1445 gl.getBooleanv(GL_CONTEXT_ROBUST_ACCESS_EXT, &robustAccessGL); in iterate() 1499 gl.getBooleanv(GL_CONTEXT_ROBUST_ACCESS_EXT, &robustAccessGL); in iterate() 1656 GLU_CHECK_GLW_CALL(gl, getBooleanv(GL_CONTEXT_ROBUST_ACCESS_EXT, &isContextRobust)); in execute()
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D | teglCreateContextExtTests.cpp | 863 gl.getBooleanv(GL_CONTEXT_ROBUST_ACCESS, &robustAccessGL); in validateCurrentContext()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 1572 context->getBooleanv(target, boolParams); in GetIntegeri_v() 2932 context->getBooleanv(pname, boolParams); in GetInteger64v() 3015 context->getBooleanv(target, boolParams); in GetInteger64i_v()
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D | Context.h | 655 bool getBooleanv(GLenum pname, GLboolean *params) const;
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