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Searched refs:getCubeFaceCoords (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp394 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()
395 …tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_looku… in initTexture()
396 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()
/external/deqp/framework/common/
DtcuTexture.cpp2513 CubeFaceFloatCoords getCubeFaceCoords (const Vec3& coords) in getCubeFaceCoords() function
3298 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in sample()
3310 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in sampleCompare()
3325 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in gather()
3722 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in sample()
3736 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in sampleCompare()
DtcuTexture.hpp501 CubeFaceFloatCoords getCubeFaceCoords (const Vec3& coords);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp944 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()
945 …tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_looku… in initTexture()
946 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()
1148 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()
1149 …tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_looku… in initTexture()
1150 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()
2498 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoo… in TextureQueryLodInstance()
2499 …tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_maxCoord[0], m_minCoord[1], m_minCoo… in TextureQueryLodInstance()
2500 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_maxCoord[1], m_minCoo… in TextureQueryLodInstance()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp653 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()
654 …tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_looku… in initTexture()
655 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()