Searched refs:getCurrentVertexArray (Results 1 – 4 of 4) sorted by relevance
788 Buffer* elementArrayBuffer = getCurrentVertexArray()->getElementArrayBuffer(); in getElementArrayBufferName()821 getCurrentVertexArray()->enableAttribute(attribNum, enabled); in setVertexAttribArrayEnabled()826 getCurrentVertexArray()->setVertexAttribDivisor(attribNum, divisor); in setVertexAttribDivisor()831 return getCurrentVertexArray()->getVertexAttribute(attribNum); in getVertexAttribState()837 …getCurrentVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInt… in setVertexAttribState()842 return getCurrentVertexArray()->getVertexAttribute(attribNum).mPointer; in getVertexAttribPointer()847 return getCurrentVertexArray()->getVertexAttributes(); in getVertexArrayAttributes()1048 if(getCurrentVertexArray()->name == vertexArray) in deleteVertexArray()1139 getCurrentVertexArray()->setElementArrayBuffer(getBuffer(buffer)); in bindElementArrayBuffer()1478 VertexArray *Context::getCurrentVertexArray() const in getCurrentVertexArray() function in es2::Context[all …]
623 VertexArray *getCurrentVertexArray() const;
1840 es2::VertexArray* vertexArray = context->getCurrentVertexArray(); in VertexAttribIPointer()
5650 es2::VertexArray* vertexArray = context->getCurrentVertexArray(); in VertexAttribPointer()