/external/deqp/framework/opengl/ |
D | gluVarTypeUtil.hpp | 356 basicType = getDataTypeFloatVec(getDataTypeMatrixNumRows(basicType)); in isValidTypePath() 401 basicType = getDataTypeFloatVec(getDataTypeMatrixNumRows(basicType)); in getVarType()
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D | gluShaderUtil.hpp | 256 DataType getDataTypeFloatVec (int vecSize);
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D | gluShaderUtil.cpp | 1005 DataType getDataTypeFloatVec (int vecSize) in getDataTypeFloatVec() function
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 338 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment() 379 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment() 416 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeRelaxedBlockBaseAlignment() 508 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout() 565 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout() 662 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout() 928 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 1787 … const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1803 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1833 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1867 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1899 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
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D | es3fShaderMatrixTests.cpp | 1464 …resultType = getDataTypeFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeM… in init() 1894 DataType colVecType = getDataTypeFloatVec(numCols); in init() 1901 DataType rowVecType = getDataTypeFloatVec(numRows); in init() 1929 ShaderInput vec1In(inputType, getDataTypeFloatVec(numRows), precision); in init() 1930 …putType == INPUTTYPE_DYNAMIC) ? (INPUTTYPE_UNIFORM) : (inputType), getDataTypeFloatVec(numCols), p… in init()
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D | es3fShaderIndexingTests.cpp | 812 DataType vecType = getDataTypeFloatVec(numRows); in createMatrixSubscriptCase()
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D | es3fShaderCommonFunctionTests.cpp | 1032 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase()
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.cpp | 423 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment() 464 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment() 501 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeRelaxedBlockBaseAlignment() 595 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout() 652 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout() 887 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.hpp | 85 type = glu::getDataTypeFloatVec(ValSize); in set()
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D | glsUniformBlockCase.cpp | 428 return getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140BaseAlignment() 492 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout() 542 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout() 740 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
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D | glsShaderExecUtil.cpp | 940 …const glu::DataType vecType = glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType)… in computeVarLayout()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 1726 …resultType = getDataTypeFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeM… in setupShader() 2082 DataType colVecType = getDataTypeFloatVec(numCols); in init() 2089 DataType rowVecType = getDataTypeFloatVec(numRows); in init() 2117 ShaderInput vec1In(inputType, getDataTypeFloatVec(numRows), precision); in init() 2118 …putType == INPUTTYPE_DYNAMIC) ? (INPUTTYPE_UNIFORM) : (inputType), getDataTypeFloatVec(numCols), p… in init()
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D | vktShaderRenderDerivateTests.cpp | 1881 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOA… in init() 1898 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1928 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1958 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
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D | vktShaderRenderIndexingTests.cpp | 891 DataType vecType = getDataTypeFloatVec(numRows); in createMatrixSubscriptCase()
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/external/deqp/external/openglcts/modules/common/ |
D | glcUniformBlockCase.cpp | 399 return getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140BaseAlignment() 465 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout() 515 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout()
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D | glcShaderIndexingTests.cpp | 932 DataType vecType = getDataTypeFloatVec(numRows); in createMatrixSubscriptCase()
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutCase.cpp | 384 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment() 425 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment() 637 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout() 862 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
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D | es31fOpaqueTypeIndexingTests.cpp | 255 return numCoords == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(numCoords); in getSamplerCoordType()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 424 glu::DataType coordType = glu::getDataTypeFloatVec(texCoordComps+extraCoordComps); in initShaderSources()
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D | es2fShaderIndexingTests.cpp | 842 DataType vecType = getDataTypeFloatVec(matSize); in createMatrixSubscriptCase()
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D | es2fShaderMatrixTests.cpp | 1181 DataType vecType = getDataTypeFloatVec(getDataTypeMatrixNumColumns(matType)); in init()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 628 …const DataType vecType = isMatrix ? glu::getDataTypeFloatVec(getDataTypeMatrixNumRows(basicType))… in computeStd140Layout() 650 …const DataType vecType = isDataTypeMatrix(basicType) ? glu::getDataTypeFloatVec(getDataTypeMatrix… in computeStd430Layout()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 414 return numCoords == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(numCoords); in getSamplerCoordType()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderOperatorTests.cpp | 134 return size == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(size); in getDataTypeFloatOrVec()
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