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Searched refs:getDataTypeFloatVec (Results 1 – 25 of 31) sorted by relevance

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/external/deqp/framework/opengl/
DgluVarTypeUtil.hpp356 basicType = getDataTypeFloatVec(getDataTypeMatrixNumRows(basicType)); in isValidTypePath()
401 basicType = getDataTypeFloatVec(getDataTypeMatrixNumRows(basicType)); in getVarType()
DgluShaderUtil.hpp256 DataType getDataTypeFloatVec (int vecSize);
DgluShaderUtil.cpp1005 DataType getDataTypeFloatVec (int vecSize) in getDataTypeFloatVec() function
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutCase.cpp338 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment()
379 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment()
416 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeRelaxedBlockBaseAlignment()
508 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout()
565 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout()
662 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout()
928 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp1787 … const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1803 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1833 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1867 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1899 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
Des3fShaderMatrixTests.cpp1464 …resultType = getDataTypeFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeM… in init()
1894 DataType colVecType = getDataTypeFloatVec(numCols); in init()
1901 DataType rowVecType = getDataTypeFloatVec(numRows); in init()
1929 ShaderInput vec1In(inputType, getDataTypeFloatVec(numRows), precision); in init()
1930 …putType == INPUTTYPE_DYNAMIC) ? (INPUTTYPE_UNIFORM) : (inputType), getDataTypeFloatVec(numCols), p… in init()
Des3fShaderIndexingTests.cpp812 DataType vecType = getDataTypeFloatVec(numRows); in createMatrixSubscriptCase()
Des3fShaderCommonFunctionTests.cpp1032 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp423 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment()
464 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment()
501 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeRelaxedBlockBaseAlignment()
595 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout()
652 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout()
887 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
/external/deqp/modules/glshared/
DglsLongStressCase.hpp85 type = glu::getDataTypeFloatVec(ValSize); in set()
DglsUniformBlockCase.cpp428 return getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140BaseAlignment()
492 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout()
542 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout()
740 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
DglsShaderExecUtil.cpp940 …const glu::DataType vecType = glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType)… in computeVarLayout()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp1726 …resultType = getDataTypeFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeM… in setupShader()
2082 DataType colVecType = getDataTypeFloatVec(numCols); in init()
2089 DataType rowVecType = getDataTypeFloatVec(numRows); in init()
2117 ShaderInput vec1In(inputType, getDataTypeFloatVec(numRows), precision); in init()
2118 …putType == INPUTTYPE_DYNAMIC) ? (INPUTTYPE_UNIFORM) : (inputType), getDataTypeFloatVec(numCols), p… in init()
DvktShaderRenderDerivateTests.cpp1881 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOA… in init()
1898 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1928 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1958 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
DvktShaderRenderIndexingTests.cpp891 DataType vecType = getDataTypeFloatVec(numRows); in createMatrixSubscriptCase()
/external/deqp/external/openglcts/modules/common/
DglcUniformBlockCase.cpp399 return getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140BaseAlignment()
465 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout()
515 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout()
DglcShaderIndexingTests.cpp932 DataType vecType = getDataTypeFloatVec(numRows); in createMatrixSubscriptCase()
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.cpp384 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment()
425 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment()
637 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout()
862 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
Des31fOpaqueTypeIndexingTests.cpp255 return numCoords == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(numCoords); in getSamplerCoordType()
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp424 glu::DataType coordType = glu::getDataTypeFloatVec(texCoordComps+extraCoordComps); in initShaderSources()
Des2fShaderIndexingTests.cpp842 DataType vecType = getDataTypeFloatVec(matSize); in createMatrixSubscriptCase()
Des2fShaderMatrixTests.cpp1181 DataType vecType = getDataTypeFloatVec(getDataTypeMatrixNumColumns(matType)); in init()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp628 …const DataType vecType = isMatrix ? glu::getDataTypeFloatVec(getDataTypeMatrixNumRows(basicType))… in computeStd140Layout()
650 …const DataType vecType = isDataTypeMatrix(basicType) ? glu::getDataTypeFloatVec(getDataTypeMatrix… in computeStd430Layout()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp414 return numCoords == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(numCoords); in getSamplerCoordType()
/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp134 return size == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(size); in getDataTypeFloatOrVec()

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