Searched refs:getDefaultBuiltInResources (Results 1 – 2 of 2) sorted by relevance
105 void getDefaultBuiltInResources (TBuiltInResource* builtin) in getDefaultBuiltInResources() function265 getDefaultBuiltInResources(&builtinRes); in compileShaderToSpirV()
106 void getDefaultBuiltInResources(TBuiltInResource* builtin) in getDefaultBuiltInResources() function209 getDefaultBuiltInResources(&builtinRes); in compileGlslToSpirV()