Searched refs:getDepthFormat (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() function 408 …tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1… in renderReference()
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() function 411 …tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1… in renderReference()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 396 tcu::TextureFormat getDepthFormat (const int depthBits) in getDepthFormat() function 448 depthBuffer.setStorage(getDepthFormat(depthBits), numSamples, width, height); in renderReference()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 195 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() function 295 m_depthbuffer.setStorage(getDepthFormat(depthBits), samples, width, height); in ReferenceContextBuffers()
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