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Searched refs:getDepthFormat (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fDepthStencilClearTests.cpp90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() function
408 …tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1… in renderReference()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilClearTests.cpp90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() function
411 …tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1… in renderReference()
/external/deqp/modules/egl/
DteglRenderTests.cpp396 tcu::TextureFormat getDepthFormat (const int depthBits) in getDepthFormat() function
448 depthBuffer.setStorage(getDepthFormat(depthBits), numSamples, width, height); in renderReference()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp195 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() function
295 m_depthbuffer.setStorage(getDepthFormat(depthBits), samples, width, height); in ReferenceContextBuffers()