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Searched refs:getDepthStencilBits (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluFboRenderContext.cpp70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits() function
255 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits); in createFramebuffer()