Searched refs:getDrawDepthbuffer (Results 1 – 2 of 2) sorted by relevance
3078 …rr::MultisamplePixelBufferAccess dst = rr::getSubregion(getDrawDepthbuffer(), dstRect.x(), dstRec… in blitResolveMultisampleFramebuffer()3147 …FFER_BIT) RC_IF_ERROR(getReadDepthbuffer().raw().getFormat() != getDrawDepthbuffer().raw().getF… in blitFramebuffer()3158 …dstRect = (mask & GL_DEPTH_BUFFER_BIT) ? intersect(dstRect, getBufferRect(getDrawDepthbuffer())) … in blitFramebuffer()3239 …xelBufferAccess dst = getDepthMultisampleAccess(rr::getSubregion(getDrawDepthbuffer(), dstRect.x… in blitFramebuffer()3318 isDepth ? getDepthMultisampleAccess(getDrawDepthbuffer()) : in invalidateSubFramebuffer()3340 rr::MultisampleConstPixelBufferAccess depthBuf = getDrawDepthbuffer(); in invalidateFramebuffer()3361 rr::MultisamplePixelBufferAccess depthBuf = getDrawDepthbuffer(); in clear()3503 rr::MultisamplePixelBufferAccess depthBuf = getDrawDepthbuffer(); in clearBufferfv()4284 rr::MultisamplePixelBufferAccess depthBuf = getDepthMultisampleAccess(getDrawDepthbuffer()); in drawWithReference()
789 …rr::MultisamplePixelBufferAccess getDrawDepthbuffer (void) { return (m_drawFramebufferBinding) ? … in getDrawDepthbuffer() function in sglr::ReferenceContext