/external/deqp/framework/common/ |
D | tcuTestLog.cpp | 70 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_DEPTH); in LogImage() 72 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL); in LogImage() 81 …const ConstPixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sam… in LogImage() 82 …const ConstPixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sa… in LogImage() 111 m_access = tcu::getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH); in LogImage() 113 m_access = tcu::getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL); in LogImage() 129 …const ConstPixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sam… in write() 130 …const ConstPixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sa… in write()
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D | tcuTextureUtil.hpp | 165 PixelBufferAccess getEffectiveDepthStencilAccess (const PixelBufferAccess& baseAccess, Sampler:… 166 ConstPixelBufferAccess getEffectiveDepthStencilAccess (const ConstPixelBufferAccess& baseAccess,…
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D | tcuTextureUtil.cpp | 785 …clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_DEPTH), tcu::Vec4(depth, 0.0f, 0.0f, 0.… in clearDepth() 792 …clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_STENCIL), tcu::UVec4(stencil, 0u, 0u, 0… in clearStencil() 864 …fillWithComponentGradients(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), minVa… in fillWithComponentGradients() 866 …fillWithComponentGradients(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), min… in fillWithComponentGradients() 941 …fillWithGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), cellSize, colorA, c… in fillWithGrid() 943 …fillWithGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), cellSize, colorA.… in fillWithGrid() 1409 PixelBufferAccess getEffectiveDepthStencilAccess (const PixelBufferAccess& baseAccess, Sampler::Dep… in getEffectiveDepthStencilAccess() function 1414 ConstPixelBufferAccess getEffectiveDepthStencilAccess (const ConstPixelBufferAccess& baseAccess, Sa… in getEffectiveDepthStencilAccess() function 1432 …storage[levelNdx] = tcu::getEffectiveDepthStencilAccess(src.getLevel(levelNdx), sampler.depthStenc… in getEffectiveTView() 1455 …storage[faceNdx * src.getNumLevels() + levelNdx] = tcu::getEffectiveDepthStencilAccess(src.getLeve… in getEffectiveTView()
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/external/deqp/framework/referencerenderer/ |
D | rrMultisamplePixelBufferAccess.cpp | 146 …const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tc… in resolveMultisampleDepthBuffer() 147 …const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler… in resolveMultisampleDepthBuffer() 175 …const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tc… in resolveMultisampleStencilBuffer() 176 …const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler… in resolveMultisampleStencilBuffer()
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D | rrRenderer.cpp | 1650 …r (MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getEffectiveDepthStencilAccess(depthM… in RenderTarget() 1651 …er (MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getEffectiveDepthStencilAccess(stenci… in RenderTarget()
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/external/deqp/modules/internal/ |
D | ditTextureFormatTests.cpp | 1532 …const ConstPixelBufferAccess inputDepthAccess = getEffectiveDepthStencilAccess(inputAccess, tcu::S… in iterate() 1533 …const PixelBufferAccess tmpDepthAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sampler… in iterate() 1570 …const ConstPixelBufferAccess inputStencilAccess = getEffectiveDepthStencilAccess(inputAccess, tcu:… in iterate() 1571 …const PixelBufferAccess tmpStencilAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sample… in iterate() 1608 …const ConstPixelBufferAccess inputDepthAccess = getEffectiveDepthStencilAccess(inputAccess, tcu::S… in iterate() 1609 …const ConstPixelBufferAccess inputStencilAccess = getEffectiveDepthStencilAccess(inputAccess, tcu:… in iterate() 1610 …const PixelBufferAccess tmpDepthAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sampler… in iterate() 1611 …const PixelBufferAccess tmpStencilAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sample… in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCopiesAndBlittingTests.cpp | 599 …tcu::copy(depthTexture.getAccess(), tcu::getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_DE… in uploadImage() 606 …tcu::copy(stencilTexture.getAccess(), tcu::getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_… in uploadImage() 796 …tcu::copy(tcu::getEffectiveDepthStencilAccess(resultLevel->getAccess(), tcu::Sampler::MODE_DEPTH),… in readImage() 803 …tcu::copy(tcu::getEffectiveDepthStencilAccess(resultLevel->getAccess(), tcu::Sampler::MODE_STENCIL… in readImage() 1019 …const tcu::ConstPixelBufferAccess depthResult = tcu::getEffectiveDepthStencilAccess(result, mod… in checkTestResult() 1020 …const tcu::ConstPixelBufferAccess expectedResult = tcu::getEffectiveDepthStencilAccess(m_expecte… in checkTestResult() 1037 …const tcu::ConstPixelBufferAccess stencilResult = tcu::getEffectiveDepthStencilAccess(result, mo… in checkTestResult() 1038 …const tcu::ConstPixelBufferAccess expectedResult = tcu::getEffectiveDepthStencilAccess(m_expecte… in checkTestResult() 1121 …const tcu::ConstPixelBufferAccess srcSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(… in copyRegionToTextureLevel() 1122 …const tcu::PixelBufferAccess dstSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(dst,… in copyRegionToTextureLevel() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassSubpassDependencyTests.cpp | 1687 …const PixelBufferAccess referenceDepthAccess (tcu::getEffectiveDepthStencilAccess(reference.get… in iterateInternal() 1688 …const PixelBufferAccess referenceStencilAccess (tcu::getEffectiveDepthStencilAccess(reference.g… in iterateInternal()
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D | vktRenderPassTests.cpp | 3414 …const PixelBufferAccess depthAccess (tcu::getEffectiveDepthStencilAccess(referenceImage.getAccess(… in renderReferenceImagesFromValues() 3433 …const PixelBufferAccess stencilAccess (tcu::getEffectiveDepthStencilAccess(referenceImage.getAcces… in renderReferenceImagesFromValues()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 166 …const int stencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilAccess(dst, t… in renderTestPatternReference()
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D | es31fTextureBorderClampTests.cpp | 297 …const tcu::PixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefText… in genDummyTexture() 304 …const tcu::PixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefTe… in genDummyTexture()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3026 …return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getEffectiveDepthStencilAccess… in getDepthMultisampleAccess() 3031 …return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getEffectiveDepthStencilAccess… in getStencilMultisampleAccess() 4705 m_effectiveAccess[levelNdx] = tcu::getEffectiveDepthStencilAccess(m_access[levelNdx], mode); in updateSamplerMode()
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