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Searched refs:getExpectedValue (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fUniformLocationTests.cpp113 static float getExpectedValue (glu::DataType type, int id, const char* name);
193 float UniformLocationCase::getExpectedValue (glu::DataType type, int id, const char* name) in getExpectedValue() function in deqp::gles31::Functional::__anon81b2da7a0111::UniformLocationCase
330 …const string expectValue = de::floatToString(getExpectedValue(scalarType, location >= 0 ? locatio… in genShaderSources()
567 const float expectedValue = getExpectedValue(scalarType, expectedLocation, typeName); in render()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShadingLanguage420PackTests.hpp2462 std::string getExpectedValue();
2642 std::string getExpectedValue(Utils::SHADER_STAGES in_stage);
Dgl4cGPUShaderFP64Tests.hpp737 glw::GLdouble getExpectedValue(glw::GLuint type_ordinal, glw::GLuint element) const;
Dgl4cShadingLanguage420PackTests.cpp13692 const std::string& expected_value = getExpectedValue(); in prepareShaderSource()
13874 std::string InitializerListTest::getExpectedValue() in getExpectedValue() function in gl4cts::GLSL420Pack::InitializerListTest
15614 std::string LengthOfVectorAndMatrixTest::getExpectedValue(Utils::SHADER_STAGES in_stage) in getExpectedValue() function in gl4cts::GLSL420Pack::LengthOfVectorAndMatrixTest
16031 const std::string& expected_value = getExpectedValue(in_stage); in prepareDrawShaderSource()
16220 const std::string& expected_value = getExpectedValue(Utils::COMPUTE_SHADER); in prepareComputeShaderSource()
Dgl4cShaderImageLoadStoreTests.cpp9324 texture_data[i] = getExpectedValue(i); in createTextureToTestShaderStage()
9359 GLint getExpectedValue(GLint index) in getExpectedValue() function in gl4cts::__anonb00615420111::ImageLoadStoreMultipleUniformsTest
9665 … format_details.m_verification_routine(getExpectedValue(i), texture_data[positive_value_index + i], in testShaderStage()
9671 << "0x" << std::setw(8) << std::setfill('0') << std::setbase(16) << getExpectedValue(i) in testShaderStage()
Dgl4cGPUShaderFP64Tests.cpp5051 glw::GLdouble GPUShaderFP64Test3::getExpectedValue(glw::GLuint type_ordinal, glw::GLuint element) c… in getExpectedValue() function in gl4cts::GPUShaderFP64Test3
5201 const glw::GLdouble value = getExpectedValue(type_ordinal, element); in prepareUniformBuffer()
5575 stream << getExpectedValue(type_ordinal, element); in writeMainBody()