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Searched refs:getFenceSync (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DResourceManager.h82 FenceSync *getFenceSync(GLuint handle);
DResourceManager.cpp269 FenceSync *ResourceManager::getFenceSync(unsigned int handle) in getFenceSync() function in es2::ResourceManager
DlibGLESv3.cpp2817 es2::FenceSync *fenceSyncObject = context->getFenceSync(sync); in IsSync()
2841 if(!context->getFenceSync(sync)) in DeleteSync()
2863 es2::FenceSync *fenceSyncObject = context->getFenceSync(sync); in ClientWaitSync()
2896 es2::FenceSync *fenceSyncObject = context->getFenceSync(sync); in WaitSync()
2980 es2::FenceSync *fenceSyncObject = context->getFenceSync(sync); in GetSynciv()
DContext.h615 FenceSync *getFenceSync(GLsync handle) const;
DContext.cpp1443 FenceSync *Context::getFenceSync(GLsync handle) const in getFenceSync() function in es2::Context
1445 return mResourceManager->getFenceSync(static_cast<GLuint>(reinterpret_cast<uintptr_t>(handle))); in getFenceSync()