Searched refs:getFloat32s (Results 1 – 4 of 4) sorted by relevance
348 std::vector<float> getFloat32s (de::Random& rnd, deUint32 count);
309 vector<float> inputData = getFloat32s(rnd, numElements); in addComputeWorkgroupMemoryTests()
480 std::vector<float> getFloat32s (de::Random& rnd, deUint32 count) in getFloat32s() function
540 return getFloat32s(rnd, getStructSize(SHADERTEMPLATE_STRIDE32BIT_STD140)); in data32bitStd140()618 return getFloat32s(rnd, getStructSize(SHADERTEMPLATE_STRIDE32BIT_STD430)); in data32bitStd430()2438 … vector<float> float32Data = getFloat32s(rnd, numElements * cTypes[capIdx][tyIdx].inputStride); in addCompute16bitStorageUniform32To16Group()3238 const vector<float> float32Data = getFloat32s(rnd, numDataPoints); in addGraphics16BitStorageUniformFloat32To16Group()3581 vector<float> float32Data = getFloat32s(rnd, numDataPoints); in addGraphics16BitStorageInputOutputFloat32To16Group()