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Searched refs:getFragmentOutputType (Results 1 – 10 of 10) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboColorbufferTests.cpp230 …Texture2DShader texToFbo0Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
231 …Texture2DShader texToFbo1Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
364 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
493 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
619 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFm… in render()
837 … fboBlitShader (DataTypes() << glu::getSampler2DType(fboFormat), getFragmentOutputType(fboFormat)… in render()
Des3fFboMultisampleTests.cpp87 GradientShader gradShader (getFragmentOutputType(colorFmt)); in render()
88 FlatColorShader flatShader (getFragmentOutputType(colorFmt)); in render()
Des3fFboTestUtil.hpp214 glu::DataType getFragmentOutputType (const tcu::TextureFormat& format);
Des3fFboRenderTest.cpp533 glu::DataType fboOutputType = getFragmentOutputType(colorFormat); in render()
1115 glu::DataType fboOutputType = getFragmentOutputType(colorFormat); in render()
1271 glu::DataType fboOutputType = getFragmentOutputType(colorFormat); in render()
Des3fFramebufferBlitTests.cpp349 glu::DataType srcOutputType = getFragmentOutputType(srcFormat); in render()
350 glu::DataType dstOutputType = getFragmentOutputType(dstFormat); in render()
Des3fFboInvalidateTests.cpp583 GradientShader gradShader (getFragmentOutputType(colorFmt)); in render()
947 GradientShader gradShader (getFragmentOutputType(colorFmt)); in render()
Des3fFboTestUtil.cpp996 glu::DataType getFragmentOutputType (const tcu::TextureFormat& format) in getFragmentOutputType() function
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.hpp124 glu::DataType getFragmentOutputType (const tcu::TextureFormat& format);
Des31fFboColorbufferTests.cpp140 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
Des31fFboTestUtil.cpp550 glu::DataType getFragmentOutputType (const tcu::TextureFormat& format) in getFragmentOutputType() function