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Searched refs:getGLEnumFromName (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp379 deUint32 getGLEnumFromName (const std::string& enumName);
902 deUint32 ShaderParser::getGLEnumFromName (const std::string& enumName) in getGLEnumFromName() function in glu::sl::ShaderParser
1177 limitEnum = getGLEnumFromName(parseStringLiteral(m_curTokenStr.c_str())); in parseRequirement()