Searched refs:getGLShaderType (Results 1 – 7 of 7) sorted by relevance
45 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader()55 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader()537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType() function
220 deUint32 getGLShaderType (ShaderType shaderType);
423 shader = gl.glCreateShader(glu::getGLShaderType(m_shaderType)); in iterate()
359 …params["GEOMETRY_SHADER_LAYOUT"] = getGLShaderType(shaderType) == GL_GEOMETRY_SHADER ? "layout(max… in generateShaderSource()
1122 const GLenum glType = glu::getGLShaderType(shaderType); in createSingleShaderProgram()
336 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()370 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()
390 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()424 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()