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Searched refs:getLastValidSourceIndex (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DScan.h167 loc[getLastValidSourceIndex()].line = newLine; in setLine()
175 loc[getLastValidSourceIndex()].name = fn_tstr; in setFile()
181 if (i == getLastValidSourceIndex()) { in setFile()
190 loc[getLastValidSourceIndex()].string = newString; in setString()
192 loc[getLastValidSourceIndex()].name = nullptr; in setString()
199 loc[getLastValidSourceIndex()].column = col; in setColumn()
219 int getLastValidSourceIndex() const { return std::min(currentSource, numSources - 1); } in getLastValidSourceIndex() function
DShaderLang.cpp1047 std::bind(&TInputScanner::getLastValidSourceIndex, &input), &outputBuffer); in operator ()()