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Searched refs:getLiveIn (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceCfgNode.cpp462 auto &LiveIn = Func->getLiveness()->getLiveIn(this); in advancedPhiLowering()
698 const LivenessBV &LiveIn = Liveness->getLiveIn(Succ); in liveness()
758 LivenessBV &LiveIn = Liveness->getLiveIn(this); in liveness()
838 const LivenessBV &LiveIn = Liveness->getLiveIn(this); in livenessAddIntervals()
983 Live = &Liveness->getLiveIn(Node); in emitRegisterUsage()
1410 if (Liveness != nullptr && !Liveness->getLiveIn(this).empty()) { in dump()
1411 const LivenessBV &LiveIn = Liveness->getLiveIn(this); in dump()
DIceLiveness.h85 LivenessBV &getLiveIn(const CfgNode *Node) { in getLiveIn() function
/external/swiftshader/third_party/LLVM/lib/Target/MBlaze/
DMBlazeMachineFunction.h122 const SmallVector<int, 16>& getLiveIn() const { return LiveInFI; } in getLiveIn() function
DMBlazeFrameLowering.cpp96 const SmallVector<int, 16> &LiveInFI = MBlazeFI->getLiveIn(); in analyzeFrameIndexes()