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Searched refs:getMFIfAvailable (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DMachineOperand.cpp39 static const MachineFunction *getMFIfAvailable(const MachineOperand &MO) { in getMFIfAvailable() function
46 static MachineFunction *getMFIfAvailable(MachineOperand &MO) { in getMFIfAvailable() function
48 getMFIfAvailable(const_cast<const MachineOperand &>(MO))); in getMFIfAvailable()
61 if (MachineFunction *MF = getMFIfAvailable(*this)) { in setReg()
104 if (MachineFunction *MF = getMFIfAvailable(*this)) { in setIsDef()
145 if (MachineFunction *MF = getMFIfAvailable(*this)) in removeRegFromUses()
223 if (MachineFunction *MF = getMFIfAvailable(*this)) in ChangeToRegister()
300 if (const MachineFunction *MF = getMFIfAvailable(*this)) { in isIdenticalTo()
379 if (const MachineFunction *MF = getMFIfAvailable(MO)) { in tryToGetTargetInfo()
521 const MachineFunction *MF = getMFIfAvailable(Op); in printTargetFlags()
[all …]
DMachineInstr.cpp78 static const MachineFunction *getMFIfAvailable(const MachineInstr &MI) { in getMFIfAvailable() function
93 if (const MachineFunction *MF = getMFIfAvailable(MI)) { in tryToGetTargetInfo()
1270 if (const MachineFunction *MF = getMFIfAvailable(*this)) { in print()
1503 if (const MachineFunction *MF = getMFIfAvailable(*this)) { in print()