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Searched refs:getMaskUnits (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
DRDFRegisters.cpp243 return Units.anyCommon(PRI.getMaskUnits(RR.Reg)); in hasAliasOf()
256 BitVector T(PRI.getMaskUnits(RR.Reg)); in hasCoverOf()
271 Units |= PRI.getMaskUnits(RR.Reg); in insert()
DRDFRegisters.h128 const BitVector &getMaskUnits(RegisterId MaskId) const { in getMaskUnits() function