Searched refs:getMemoryLocation (Results 1 – 2 of 2) sorted by relevance
150 Buffer->append("%p", Loc.getMemoryLocation()); in RenderLocation()228 if (Ranges[I].getEnd().getMemoryLocation() > Loc && in upperBound()230 Best->getStart().getMemoryLocation() > in upperBound()231 Ranges[I].getStart().getMemoryLocation())) in upperBound()255 Min = __sanitizer::Min(Ranges[I].getStart().getMemoryLocation(), Min); in PrintMemorySnippet()256 Max = __sanitizer::Max(Ranges[I].getEnd().getMemoryLocation(), Max); in PrintMemorySnippet()283 if (InRange && InRange->getEnd().getMemoryLocation() == P) in PrintMemorySnippet()287 if (InRange && InRange->getStart().getMemoryLocation() < P) in PrintMemorySnippet()289 if (InRange && InRange->getStart().getMemoryLocation() <= P) in PrintMemorySnippet()303 if (!InRange || InRange->getEnd().getMemoryLocation() == P) in PrintMemorySnippet()[all …]
86 MemoryLocation getMemoryLocation() const { in getMemoryLocation() function