Searched refs:getMinYPosition (Results 1 – 4 of 4) sorted by relevance
77 final float bottom = getMinYPosition(flip) + position.y; in intersects()82 final float otherBottom = other.getMinYPosition(otherFlip) + otherPosition.y; in intersects()
237 …ion.x + boundingVolume.getMinXPosition(sFlip), position.y + boundingVolume.getMinYPosition(sFlip), in drawDebugVolumes()249 position.x + volume.getMinXPosition(sFlip), position.y + volume.getMinYPosition(sFlip), in drawDebugVolumes()262 position.x + volume.getMinXPosition(sFlip), position.y + volume.getMinYPosition(sFlip), in drawDebugVolumes()
80 public float getMinYPosition(FlipInfo flip) { in getMinYPosition() method in CollisionVolume
108 - other.getMinYPosition(otherFlip); in intersects()