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Searched refs:getNumSamplerUniforms (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp240 static int getNumSamplerUniforms (const std::vector<rsg::ShaderInput*>& uniforms) in getNumSamplerUniforms() function
255 const int numRequiredSamplers = getNumSamplerUniforms(shader.getUniforms()); in checkShaderLimits()
276 …const int numRequiredCombinedSamplers = getNumSamplerUniforms(vtxShader.getUniforms()) + getNumSam… in checkProgramLimits()