Searched refs:getNumberPaths (Results 1 – 2 of 2) sorted by relevance
61 unsigned BallLarusNode::getNumberPaths() { in getNumberPaths() function in BallLarusNode277 unsigned prevPathNumber = node->getNumberPaths(); in calculatePathNumbers()281 if( node->getNumberPaths() > 100000000 && node != getRoot() ) { in calculatePathNumbers()317 << node->getNumberPaths() << ".\n"); in calculatePathNumbers()319 if(prevPathNumber == 0 && node->getNumberPaths() != 0) { in calculatePathNumbers()329 if(nextNode->getNumberPaths() == 0) in calculatePathNumbers()335 DEBUG(dbgs() << "\tNumber of paths: " << getRoot()->getNumberPaths() << "\n"); in calculatePathNumbers()340 return(getRoot()->getNumberPaths()); in getNumberOfPaths()462 if( !succNode->getNumberPaths() ) in calculatePathNumbersFrom()464 sumPaths += succNode->getNumberPaths(); in calculatePathNumbersFrom()
68 unsigned getNumberPaths();