Searched refs:getOutputs (Results 1 – 7 of 7) sorted by relevance
/external/deqp/scripts/android/ |
D | build_apk.py | 273 def getOutputs (self): member in BuildStep 299 outputs = resolvePaths(config, self.getOutputs()) 428 def getOutputs (self): member in GenResourcesSrc 471 def getOutputs (self): member in BuildJavaSource 521 def getOutputs (self): member in BuildDex 543 def getOutputs (self): member in CreateKeystore 580 def getOutputs (self): member in BuildBaseAPK 635 self.srcPath = BuildBaseAPK(self.package).getOutputs()[0] 644 def getOutputs (self): member in AddJavaToAPK 649 dstPath = resolvePath(config, self.getOutputs()[0]) [all …]
|
/external/deqp/framework/referencerenderer/ |
D | rrRenderer.cpp | 509 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in flatshadeVertices() 534 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives() 721 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives() 1036 const size_t numOutputs = program.fragmentShader->getOutputs().size(); in writeFragmentPackets() 1120 …entDepthBuffer, triangle.v2->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive() 1177 …ragmentDepthBuffer, line.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive() 1243 …agmentDepthBuffer, point.v0->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive() 1291 const int numFragmentOutputs = (int)program.fragmentShader->getOutputs().size(); in rasterize() 1408 VertexPacketAllocator vpalloc(program.geometryShader->getOutputs().size()); in drawWithGeometryShader() 1518 if (command.program.vertexShader->getOutputs() != command.program.geometryShader->getInputs()) in isValidCommand() [all …]
|
D | rrShaders.hpp | 107 const std::vector<VertexOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::VertexShader 128 const std::vector<FragmentOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::FragmentShader 184 const std::vector<GeometryOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::GeometryShader
|
/external/deqp/framework/randomshaders/ |
D | rsgShader.hpp | 115 void getOutputs (std::vector<const Variable*>& outputs) const;
|
D | rsgShader.cpp | 81 void Shader::getOutputs (vector<const Variable*>& outputs) const in getOutputs() function in rsg::Shader
|
D | rsgProgramExecutor.cpp | 226 vertexShader.getOutputs(outputs); in execute() 290 fragmentShader.getOutputs(outputs); in execute()
|
/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 106 shader.getOutputs(outputs); in findShaderOutputByName() 120 shader.getOutputs(outputs); in findShaderOutputByLocation()
|