Searched refs:getPassThroughTesselationEvaluationShaderCode (Results 1 – 2 of 2) sorted by relevance
607 void getPassThroughTesselationEvaluationShaderCode(samplerType sampler_type,
2224 void TextureCubeMapArraySamplingTest::getPassThroughTesselationEvaluationShaderCode( in getPassThroughTesselationEvaluationShaderCode() function in glcts::TextureCubeMapArraySamplingTest4713 test.getPassThroughTesselationEvaluationShaderCode(format.m_sampler_type,