Searched refs:getReadColorbuffer (Results 1 – 8 of 8) sorted by relevance
232 Renderbuffer *Framebuffer::getReadColorbuffer() const in getReadColorbuffer() function in es2::Framebuffer524 Renderbuffer *colorbuffer = getReadColorbuffer(); in getImplementationColorReadFormat()585 Renderbuffer *colorbuffer = getReadColorbuffer(); in getImplementationColorReadType()
60 Renderbuffer *getReadColorbuffer() const;
929 es2::Renderbuffer *source = framebuffer->getReadColorbuffer(); in CopyTexImage2D()1051 es2::Renderbuffer *source = framebuffer->getReadColorbuffer(); in CopyTexSubImage2D()5880 es2::Renderbuffer *source = framebuffer->getReadColorbuffer(); in CopyTexSubImage3DOES()
748 Renderbuffer *colorbuffer = framebuffer->getReadColorbuffer(); in ValidateReadPixelsFormatType()
479 es2::Renderbuffer *source = framebuffer->getReadColorbuffer(); in CopyTexSubImage3D()
4151 es2::Renderbuffer *readRenderbuffer = readFramebuffer->getReadColorbuffer(); in blitFramebuffer()
1428 rr::MultisampleConstPixelBufferAccess src = getReadColorbuffer(); in copyTexImage1D()1476 rr::MultisampleConstPixelBufferAccess src = getReadColorbuffer(); in copyTexImage2D()1562 rr::MultisampleConstPixelBufferAccess src = getReadColorbuffer(); in copyTexSubImage1D()1593 rr::MultisampleConstPixelBufferAccess src = getReadColorbuffer(); in copyTexSubImage2D()3038 …rr::MultisampleConstPixelBufferAccess src = rr::getSubregion(getReadColorbuffer(), srcRect.x(), … in blitResolveMultisampleFramebuffer()3140 if (getReadColorbuffer().getNumSamples() != 1) in blitFramebuffer()3146 …if (mask & GL_COLOR_BUFFER_BIT) RC_IF_ERROR(getReadColorbuffer().raw().getFormat() != getDrawCo… in blitFramebuffer()3152 …srcRect = (mask & GL_COLOR_BUFFER_BIT) ? intersect(srcRect, getBufferRect(getReadColorbuffer())) … in blitFramebuffer()3166 if (getReadColorbuffer().getNumSamples() != 1) in blitFramebuffer()3188 …tcu::ConstPixelBufferAccess src = tcu::getSubregion(getReadColorbuffer().toSinglesampleAccess()… in blitFramebuffer()[all …]
791 …rr::MultisamplePixelBufferAccess getReadColorbuffer (void) { return (m_readFramebufferBinding) ? … in getReadColorbuffer() function in sglr::ReferenceContext