Searched refs:getReferenceColor (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRenderingBoundaryCondition.hpp | 64 virtual void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, 138 void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, int colorBufferSize); 190 void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, int colorBufferSize); 225 void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, int colorBufferSize); 269 …virtual void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, int colorBufferS…
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D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 452 getReferenceColor(nLayer, expectedData, m_texture_components); in iterate() 587 void GeometryShaderLayeredRenderingBoundaryConditionVariousTextures::getReferenceColor(glw::GLint … in getReferenceColor() function in glcts::GeometryShaderLayeredRenderingBoundaryConditionVariousTextures 634 void GeometryShaderLayeredRenderingBoundaryConditionNoGS::getReferenceColor(glw::GLint layerIndex, in getReferenceColor() function in glcts::GeometryShaderLayeredRenderingBoundaryConditionNoGS 746 void GeometryShaderLayeredRenderingBoundaryConditionNoLayerSet::getReferenceColor(glw::GLint layer… in getReferenceColor() function in glcts::GeometryShaderLayeredRenderingBoundaryConditionNoLayerSet 835 void GeometryShaderLayeredRenderingBoundaryConditionNoLayeredFBO::getReferenceColor(glw::GLint lay… in getReferenceColor() function in glcts::GeometryShaderLayeredRenderingBoundaryConditionNoLayeredFBO
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.hpp | 577 tcu::Vec4 getReferenceColor(unsigned int n_layer, unsigned int n_face, unsigned int n_mipmap,
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D | gl4cTextureViewTests.cpp | 4558 …tcu::Vec4 reference_color = getReferenceColor(n_texture_layer, n_texture_face, n_mipmap, n_sample); in executeTest() 4754 tcu::Vec4 TextureViewTestViewSampling::getReferenceColor(unsigned int n_layer, unsigned int n_face, in getReferenceColor() function in gl4cts::TextureViewTestViewSampling
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