Searched refs:getRequiredComponentsNumber (Results 1 – 2 of 2) sorted by relevance
480 glw::GLuint getRequiredComponentsNumber(const uniformTypeDetails& uniform_type) const;
3497 glw::GLuint GPUShaderFP64Test2::getRequiredComponentsNumber(const uniformTypeDetails& uniform_type)… in getRequiredComponentsNumber() function in gl4cts::GPUShaderFP64Test23540 const glw::GLuint required_components = getRequiredComponentsNumber(uniform_type); in getAmountUniforms()