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Searched refs:getSampler3DType (Results 1 – 7 of 7) sorted by relevance

/external/deqp/framework/opengl/
DgluTextureUtil.hpp85 DataType getSampler3DType (tcu::TextureFormat format);
DgluTextureUtil.cpp1039 DataType getSampler3DType (tcu::TextureFormat format) in getSampler3DType() function
/external/deqp/modules/gles3/functional/
Des3fFboColorbufferTests.cpp620 Texture3DShader tdTexShader (glu::getSampler3DType(texFmt), glu::TYPE_FLOAT_VEC4); in render()
Des3fTextureUnitTests.cpp965 case GL_TEXTURE_3D: samplerTypes.push_back(glu::getSampler3DType(fmt)); break; in init()
Des3fShaderTextureFunctionTests.cpp772 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); b… in initShaderSources()
Des3fTextureSpecificationTests.cpp565 Texture3DShader shader (glu::getSampler3DType(m_texFormat), glu::TYPE_FLOAT_VEC4); in verifyTexture()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp1257 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); … in initShaderSources()
2991 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); b… in initShaderSources()