Searched refs:getSampler3DType (Results 1 – 7 of 7) sorted by relevance
85 DataType getSampler3DType (tcu::TextureFormat format);
1039 DataType getSampler3DType (tcu::TextureFormat format) in getSampler3DType() function
620 Texture3DShader tdTexShader (glu::getSampler3DType(texFmt), glu::TYPE_FLOAT_VEC4); in render()
965 case GL_TEXTURE_3D: samplerTypes.push_back(glu::getSampler3DType(fmt)); break; in init()
772 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); b… in initShaderSources()
565 Texture3DShader shader (glu::getSampler3DType(m_texFormat), glu::TYPE_FLOAT_VEC4); in verifyTexture()
1257 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); … in initShaderSources()2991 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); b… in initShaderSources()