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Searched refs:getSamplingFunctionCall (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp2378 getSamplingFunctionCall(sampling_function, color_type, n_components, compute_shader_param, 0, in getSamplingComputeShaderCode()
2511 getSamplingFunctionCall(sampling_function, color_type, n_components, vertex_shader_output, 0, in getSamplingFragmentShaderCode()
2571 void TextureCubeMapArraySamplingTest::getSamplingFunctionCall(samplingFunction sampling_function, in getSamplingFunctionCall() function in glcts::TextureCubeMapArraySamplingTest
2714 getSamplingFunctionCall(sampling_function, color_type, n_components, vertex_shader_output, "0", in getSamplingGeometryShaderCode()
2798getSamplingFunctionCall(sampling_function, color_type, n_components, vertex_shader_output, "gl_Inv… in getSamplingTesselationControlShaderCode()
2887 getSamplingFunctionCall(sampling_function, color_type, n_components, prev_stage_output, "0", in getSamplingTesselationEvaluationShaderCode()
2971 getSamplingFunctionCall(sampling_function, color_type, n_components, vertex_shader_input, 0, in getSamplingVertexShaderCode()
DesextcTextureCubeMapArraySampling.hpp619 void getSamplingFunctionCall(samplingFunction sampling_function, const glw::GLchar* color_type,