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Searched refs:getScopeAndInlinedAt (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/Support/
DDebugLoc.h88 void getScopeAndInlinedAt(MDNode *&Scope, MDNode *&IA,
/external/swiftshader/third_party/LLVM/lib/VMCore/
DDebugLoc.cpp48 void DebugLoc::getScopeAndInlinedAt(MDNode *&Scope, MDNode *&IA, in getScopeAndInlinedAt() function in DebugLoc
103 getScopeAndInlinedAt(Scope, IA, Ctx); in getAsMDNode()
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DLexicalScopes.cpp119 DL.getScopeAndInlinedAt(Scope, IA, MF->getFunction()->getContext()); in findLexicalScope()
138 DL.getScopeAndInlinedAt(Scope, InlinedAt, MF->getFunction()->getContext()); in getOrCreateLexicalScope()
/external/swiftshader/third_party/LLVM/lib/Bitcode/Writer/
DValueEnumerator.cpp99 I->getDebugLoc().getScopeAndInlinedAt(Scope, IA, I->getContext()); in ValueEnumerator()
DBitcodeWriter.cpp1393 DL.getScopeAndInlinedAt(Scope, IA, I->getContext()); in WriteFunction()