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Searched refs:getShaderCompileStatus (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsAttributeLocationTests.cpp323 bool getShaderCompileStatus (const glw::Functions& gl, deUint32 shader) in getShaderCompileStatus() function
444 const bool vertexCompileOk = getShaderCompileStatus(gl, vertexShader); in createAndAttachShaders()
445 const bool fragmentCompileOk = getShaderCompileStatus(gl, fragmentShader); in createAndAttachShaders()