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Searched refs:getShaderCount (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineCacheTests.cpp120 …deUint32 getShaderCount (void) const { return (deUint32)m_s… in getShaderCount() function in vkt::pipeline::__anoned8237df0111::CacheTestParam
633 for (deUint32 shaderNdx = 0; shaderNdx < m_param.getShaderCount(); shaderNdx++) in initPrograms()
898 for (deUint32 shaderNdx = 0; shaderNdx < m_param->getShaderCount(); shaderNdx++) in GraphicsCacheTestInstance()
/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp92 int getShaderCount (void) const { return (int)m_shaders.size(); } in getShaderCount() function in deqp::egl::GLES2ThreadTest::GLES2ResourceManager
2329 if (m_threads[threadNdx]->context->resourceManager->getShaderCount() > 0) in addRandomOperation()
2330 …haderNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getShaderCount(); in addRandomOperation()
2373 …for (int shaderNdx = 0; shaderNdx < m_threads[threadNdx]->context->resourceManager->getShaderCount in addRandomOperation()