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Searched refs:getShaderId (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp394 glw::GLuint getShaderId() const;
DesextcTextureCubeMapArraySampling.cpp3275 std::string info_log = getCompilationInfoLog(info.getShaderId()); in logCompilationLog()
4848 glw::GLuint TextureCubeMapArraySamplingTest::shaderDefinition::getShaderId() const function in glcts::TextureCubeMapArraySamplingTest::shaderDefinition