Searched refs:getShaderStages (Results 1 – 3 of 3) sorted by relevance
702 deUint32 getShaderStages (const ShaderCaseSpecification& spec) in getShaderStages() function739 : m_stages(getShaderStages(spec)) in PipelineProgram()
909 void getShaderStages(bool retrieve_program_object_shader_ids, const unsigned int& n_id,
8406 void FunctionalTest16::getShaderStages(bool retrieve_program_object_shader_ids, const unsigned int&… in getShaderStages() function in gl4cts::ShaderSubroutine::FunctionalTest168484 …getShaderStages(static_cast<_test_case>(test_case) == TEST_CASE_SWITCH_TO_DIFFERENT_PROGRAM_OBJECT, in iterate()8666 …getShaderStages(static_cast<_test_case>(test_case) == TEST_CASE_SWITCH_TO_DIFFERENT_PROGRAM_OBJECT, in iterate()8786 getShaderStages(test_case == TEST_CASE_SWITCH_TO_DIFFERENT_PROGRAM_OBJECT, n_id, stages); in verifySubroutineUniformValues()