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Searched refs:getShaderTypeBits (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinitionUtil.hpp100 deUint32 getShaderTypeBits (void) const { return m_shaderTypeBits; }; in getShaderTypeBits() function
Des31fProgramInterfaceQueryTestCase.cpp915 const bool isVertexShader = m_filter.getShaderTypeBits() == (1u << glu::SHADERTYPE_VERTEX); in validateSingleVariable()
916 const bool isFragmentShader = m_filter.getShaderTypeBits() == (1u << glu::SHADERTYPE_FRAGMENT); in validateSingleVariable()