/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFunctionTests.cpp | 374 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_extract_invalid_value_type() 395 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_extract_invalid_offset_type() 425 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_extract_invalid_bits_type() 473 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_base_type() 501 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_insert_type() 544 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_offset_type() 574 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_bits_type() 633 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_reverse() 652 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bit_count() 671 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in find_msb() [all …]
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D | es31fNegativeAtomicCounterTests.cpp | 163 ctx.beginSection(std::string("Verify shader: ") + glu::getShaderTypeName(s_shaders[ndx])); in iterateShaders()
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D | es31fShaderBuiltinConstantTests.cpp | 263 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType)); in iterate()
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D | es31fProgramInterfaceQueryTestCase.cpp | 1167 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate() 1173 … tcu::TestLog::Message << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType… in validate() 1174 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate() 1307 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate() 1313 … tcu::TestLog::Message << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType… in validate() 1314 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 924 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() 954 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram() 976 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() 999 …log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" … in executeForProgram() 1022 …log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)… in executeForProgram() 1046 …log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() 1069 …log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader … in executeForProgram() 1489 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramBinaryPersistenceCase() 1519 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram() 1541 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() [all …]
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D | es3fShaderIndexingTests.cpp | 1019 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1047 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1083 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1125 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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D | es3fShaderLoopTests.cpp | 1183 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1206 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 864 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() 894 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram() 916 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() 939 …log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" … in executeForProgram() 962 …log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)… in executeForProgram() 986 …log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() 1009 …log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader … in executeForProgram()
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D | es2fShaderIndexingTests.cpp | 1053 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1081 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1117 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1153 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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D | es2fShaderLoopTests.cpp | 1307 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1330 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongShaderTests.cpp | 460 …const std::string name = de::toString(opCount) + "_operations_" + glu::getShaderTypeName(shader… in init() 461 …const std::string desc = std::string("Compile ") + glu::getShaderTypeName(shaderType) + " shade… in init()
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/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.cpp | 357 std::string getShaderTypeName(glw::GLenum shader_type) in getShaderTypeName() function 436 std::string shader_type_str = getShaderTypeName(shader_type); in buildProgramVA() 488 std::string shader_type_str = getShaderTypeName(shader_type); in buildProgramVA()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderMacroTests.cpp | 148 caseName += getShaderTypeName(shaderType); in init()
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D | glcShaderIndexingTests.cpp | 1152 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() 1185 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() 1223 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() 1263 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init()
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D | glcShaderLoopTests.cpp | 1172 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() 1198 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init()
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D | glcShaderConstExprTests.cpp | 238 std::string caseName(params.caseName + '_' + getShaderTypeName(shaderType)); in createTestCasesForAllShaderTypes()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 1111 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1141 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1179 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1223 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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D | vktShaderRenderLoopTests.cpp | 1550 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1574 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cCommonBugsTests.hpp | 264 std::string getShaderTypeName(_shader_type shader_type) const;
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/external/deqp/framework/opengl/ |
D | gluStrUtilPrototypes.inl | 34 const char* getShaderTypeName (int value); 110 … getShaderTypeStr (int value) { return tcu::Format::Enum<int, 2>(getShaderTypeName, value); }
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D | gluShaderUtil.hpp | 81 const char* getShaderTypeName (ShaderType shaderType);
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D | gluShaderLibrary.cpp | 170 …print("ERROR: Inconsistent source/enable for shader stage %s!\n", getShaderTypeName((ShaderType)sh… in isValid() 176 …print("ERROR: Stage %s enabled on multiple programs!\n", getShaderTypeName((ShaderType)shaderStage… in isValid() 185 …print("ERROR: Source specified for unsupported shader stage %s!\n", getShaderTypeName((ShaderType)… in isValid()
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D | gluShaderUtil.cpp | 145 const char* getShaderTypeName (ShaderType shaderType) in getShaderTypeName() function
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkPrograms.cpp | 573 cachekey += glu::getShaderTypeName((glu::ShaderType)i); in buildProgram() 658 cachekey += glu::getShaderTypeName((glu::ShaderType)i); in buildProgram()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktBuildPrograms.cpp | 225 const char* const shaderName = getShaderTypeName(shaderInfo.type); in writeBuildLogs()
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