Searched refs:getShaders (Results 1 – 9 of 9) sorted by relevance
60 testCase->getShaders(); in createVkRunnerTests()84 testCase->getShaders(); in createVkRunnerTests()
78 bool getShaders();
120 bool VkRunnerTestCase::getShaders() in getShaders() function in vkt::vkrunner::VkRunnerTestCase
130 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in programContainsIOBlocks()132 if (shaderContainsIOBlocks(program->getShaders()[shaderNdx])) in programContainsIOBlocks()802 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in traverseProgramVariablePath()804 const ProgramInterfaceDefinition::Shader* shader = program->getShaders()[shaderNdx]; in traverseProgramVariablePath()1290 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in getProgramInterfaceResourceList()1292 const ProgramInterfaceDefinition::Shader* shader = program->getShaders()[shaderNdx]; in getProgramInterfaceResourceList()1319 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in getProgramInterfaceResourceList()1321 const ProgramInterfaceDefinition::Shader* shader = program->getShaders()[shaderNdx]; in getProgramInterfaceResourceList()1359 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in getProgramInterfaceResourceList()1361 const ProgramInterfaceDefinition::Shader* shader = program->getShaders()[shaderNdx]; in getProgramInterfaceResourceList()[all …]
98 const std::vector<Shader*>& getShaders (void) const;
1969 …for (int interfaceNdx = 0; interfaceNdx < (int)m_program->getShaders()[0]->getDefaultBlock().inter… in iterate()1971 …if (m_program->getShaders()[0]->getDefaultBlock().interfaceBlocks[interfaceNdx].interfaceName == b… in iterate()1973 block = &m_program->getShaders()[0]->getDefaultBlock().interfaceBlocks[interfaceNdx]; in iterate()2129 …for (int interfaceNdx = 0; interfaceNdx < (int)m_program->getShaders()[0]->getDefaultBlock().inter… in getBlockMinDataSize()2131 …if (m_program->getShaders()[0]->getDefaultBlock().interfaceBlocks[interfaceNdx].interfaceName == b… in getBlockMinDataSize()2132 m_program->getShaders()[0]->getDefaultBlock().interfaceBlocks[interfaceNdx].storage == m_storage) in getBlockMinDataSize()2133 …return getBlockMinDataSize(m_program->getShaders()[0]->getDefaultBlock().interfaceBlocks[interface… in getBlockMinDataSize()2209 for (int ndx = 0; ndx < (int)m_program->getShaders()[0]->getDefaultBlock().variables.size(); ++ndx) in getNumAtomicCounterBuffers()2211 if (m_program->getShaders()[0]->getDefaultBlock().variables[ndx].varType.isBasicType() && in getNumAtomicCounterBuffers()2212 …glu::isDataTypeAtomicCounter(m_program->getShaders()[0]->getDefaultBlock().variables[ndx].varType.… in getNumAtomicCounterBuffers()[all …]
328 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in validate()330 const ProgramInterfaceDefinition::Shader* const shader = program->getShaders()[shaderNdx]; in validate()1290 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in validate()1292 const ProgramInterfaceDefinition::Shader* const shader = program->getShaders()[shaderNdx]; in validate()1807 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in isInterfaceBlockInterfaceName()1809 const ProgramInterfaceDefinition::Shader* const shader = program->getShaders()[shaderNdx]; in isInterfaceBlockInterfaceName()1872 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in getInterfaceBlockInteraceNameByMember()1874 const ProgramInterfaceDefinition::Shader* const shader = program->getShaders()[shaderNdx]; in getInterfaceBlockInteraceNameByMember()2737 for (int shaderNdx = 0; shaderNdx < (int)program->getShaders().size(); ++shaderNdx) in checkProgramResourceUsage()2738 limitExceeded |= !checkShaderResourceUsage(program, program->getShaders()[shaderNdx], gl, log); in checkProgramResourceUsage()
480 const std::vector<Shader*>& Program::getShaders (void) const in getShaders() function in deqp::gles31::Functional::ProgramInterfaceDefinition::Program
74 …void getShaders(const glw::GLchar*& out_vertex_shader_code, const glw::GLchar*& out_tesselation_co…342 void UniformPreservationTest::getShaders(const glw::GLchar*& out_vertex_shader_code, in getShaders() function in glcts::UniformPreservationTest595 getShaders(vertex_shader_code, tesselation_control_shader_code, tesselation_evaluation_shader_code, in prepareProgram()