Searched refs:getSuperSampleCount (Results 1 – 8 of 8) sorted by relevance
163 inline int getSuperSampleCount() const;466 int Surface::getSuperSampleCount() const in getSuperSampleCount() function in sw::Surface
329 inline int getSuperSampleCount() const;647 int Surface::getSuperSampleCount() const in getSuperSampleCount() function in sw::Surface
1454 int Context::getSuperSampleCount() const in getSuperSampleCount() function in sw::Context1456 return renderTarget[0] ? renderTarget[0]->getSuperSampleCount() : 1; in getSuperSampleCount()
406 int getSuperSampleCount() const;
972 state.superSampling = context->getSuperSampleCount() > 1; in update()
257 int ss = context->getSuperSampleCount(); in draw()
3662 …float LOD = (float&)value - sw::log2((float)context->renderTarget[0]->getSuperSampleCount()); //… in SetTextureStageState()
4328 …float LOD = (float&)value - sw::log2((float)context->renderTarget[0]->getSuperSampleCount()); //… in SetSamplerState()