Searched refs:getSupportedTextureTypes (Results 1 – 2 of 2) sorted by relevance
554 …for (TextureFilterMinmaxUtils::SupportedTextureTypeIter iter = m_utils.getSupportedTextureTypes().… in testReductionModeQueriesDefaultValues()555 iter != m_utils.getSupportedTextureTypes().end(); ++iter) in testReductionModeQueriesDefaultValues()595 …for (TextureFilterMinmaxUtils::SupportedTextureTypeIter iter = m_utils.getSupportedTextureTypes().… in testReductionModeQueries()596 iter != m_utils.getSupportedTextureTypes().end(); ++iter) in testReductionModeQueries()655 m_utils.getSupportedTextureTypes().begin(); in iterate()656 textureTypeIter != m_utils.getSupportedTextureTypes().end(); ++textureTypeIter) in iterate()780 m_utils.getSupportedTextureTypes().begin(); in iterate()781 textureTypeIter != m_utils.getSupportedTextureTypes().end(); ++textureTypeIter) in iterate()
226 inline const std::vector<SupportedTextureType*>& getSupportedTextureTypes() in getSupportedTextureTypes() function in gl4cts::TextureFilterMinmaxUtils