Searched refs:getSync (Results 1 – 1 of 1) sorted by relevance
409 SharedPtr<FenceSync> getSync (void) { return m_sync; } in getSync() function in deqp::egl::GLES2ThreadTest::Operation900 texture = SharedPtr<Texture>(new Texture(getEvent(), getSync())); in CreateTexture()1185 buffer = SharedPtr<Buffer>(new Buffer(getEvent(), getSync())); in CreateBuffer()1349 shader = SharedPtr<Shader>(new Shader(getEvent(), getSync())); in CreateShader()1492 program = SharedPtr<Program>(new Program(getEvent(), getSync())); in CreateProgram()1894 image = SharedPtr<EGLImage>(new EGLImage(getEvent(), getSync())); in CreateImageFromTexture()