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Searched refs:getTargetVelocity (Results 1 – 10 of 10) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DPatrolComponent.java98 final float targetVelocityX = parentObject.getTargetVelocity().x; in update()
99 final float targetVelocityY = parentObject.getTargetVelocity().y; in update()
151 parentObject.getTargetVelocity().x = mMaxSpeed; in update()
154 parentObject.getTargetVelocity().x = -mMaxSpeed; in update()
157 parentObject.getTargetVelocity().x = 0; in update()
168 parentObject.getTargetVelocity().x = 0.0f; in update()
169 parentObject.getTargetVelocity().y = mMaxSpeed; in update()
174 parentObject.getTargetVelocity().x = 0.0f; in update()
175 parentObject.getTargetVelocity().y = -mMaxSpeed; in update()
180 parentObject.getTargetVelocity().x = mMaxSpeed; in update()
[all …]
DNPCComponent.java146 parentObject.getTargetVelocity().x = 0; in update()
314 parentObject.getTargetVelocity().y = 0.0f; in executeCommand()
326 parentObject.getTargetVelocity().y = 0.0f; in executeCommand()
332 parentObject.getTargetVelocity().x = -mHorizontalImpulse; in executeCommand()
336 parentObject.getTargetVelocity().y = 0.0f; in executeCommand()
340 parentObject.getTargetVelocity().x = mHorizontalImpulse; in executeCommand()
344 parentObject.getTargetVelocity().y = 0.0f; in executeCommand()
350 parentObject.getTargetVelocity().x = mHorizontalImpulse; in executeCommand()
357 parentObject.getTargetVelocity().x = -mHorizontalImpulse; in executeCommand()
364 parentObject.getTargetVelocity().x = mHorizontalImpulse; in executeCommand()
[all …]
DMovementComponent.java42 sInterpolator.set(object.getVelocity().x, object.getTargetVelocity().x, in update()
48 sInterpolator.set(object.getVelocity().y, object.getTargetVelocity().y, in update()
DGhostComponent.java94 parentObject.getTargetVelocity().x = in update()
97 parentObject.getTargetVelocity().y = in update()
104 parentObject.getTargetVelocity().x = in update()
DEnemyAnimationComponent.java88 final float targetVelocityX = parentObject.getTargetVelocity().x; in update()
DGameObject.java176 public final Vector2 getTargetVelocity() { in getTargetVelocity() method in GameObject
DLaunchProjectileComponent.java163 object.getTargetVelocity().set(mWorkingVector); in launch()
DPlayerComponent.java453 parentObject.getTargetVelocity().zero(); in stateDead()
460 parentObject.getTargetVelocity().zero(); in stateDead()
DHitReactionComponent.java185 parent.getTargetVelocity().zero(); in receivedHit()
DGameObjectFactory.java2116 object.getTargetVelocity().x = 50.0f * object.facingDirection.x;
2383 object.getTargetVelocity().x = 75.0f * object.facingDirection.x;
2482 object.getTargetVelocity().x = 25.0f * object.facingDirection.x;