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Searched refs:getTexture2DArray (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp377 …re3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); in TexImage3D()
425 …re3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); in TexSubImage3D()
487 …re3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); in CopyTexSubImage3D()
546 …re3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); in CompressedTexImage3D()
633 …re3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); in CompressedTexSubImage3D()
3756 es2::Texture3D *texture = context->getTexture2DArray(); in TexStorage3D()
DlibGLESv2.cpp2130 texture = context->getTexture2DArray(); in GenerateMipmap()
3304 case GL_TEXTURE_2D_ARRAY: texture = context->getTexture2DArray(); break; in GetTexParameterfv()
3391 case GL_TEXTURE_2D_ARRAY: texture = context->getTexture2DArray(); break; in GetTexParameteriv()
4663 case GL_TEXTURE_2D_ARRAY: texture = context->getTexture2DArray(); break; in TexParameterf()
4794 case GL_TEXTURE_2D_ARRAY: texture = context->getTexture2DArray(); break; in TexParameteri()
DContext.h645 Texture2DArray *getTexture2DArray() const;
DContext.cpp1671 Texture2DArray *Context::getTexture2DArray() const in getTexture2DArray() function in es2::Context