Searched refs:getUniforms (Results 1 – 8 of 8) sorted by relevance
/external/deqp/framework/randomshaders/ |
D | rsgProgramGenerator.cpp | 70 const vector<ShaderInput*>& vertexUniforms = vertexShader.getUniforms(); in generate() 71 const vector<ShaderInput*>& fragmentUniforms = fragmentShader.getUniforms(); in generate()
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D | rsgShader.hpp | 110 std::vector<ShaderInput*>& getUniforms (void) { return m_uniforms; } in getUniforms() function in rsg::Shader 114 const std::vector<ShaderInput*>& getUniforms (void) const { return m_uniforms; } in getUniforms() function in rsg::Shader
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D | rsgShaderGenerator.cpp | 283 vector<ShaderInput*>& uniforms = shader.getUniforms(); in generate() 338 fillUndefinedShaderInputs(shader.getUniforms()); in generate()
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D | rsgUtils.cpp | 38 const vector<ShaderInput*>& shaderUniforms = shader.getUniforms(); in addNewUniforms()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 255 const int numRequiredSamplers = getNumSamplerUniforms(shader.getUniforms()); in checkShaderLimits() 276 …nedSamplers = getNumSamplerUniforms(vtxShader.getUniforms()) + getNumSamplerUniforms(frgShader.get… in checkProgramLimits()
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/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 869 …bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… 1347 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… in getUniforms() function in deqp::gles2::Functional::UniformCase 1941 const bool success = getUniforms(values, basicUniforms, program.getProgram()); in test() 2028 …PERFORM_AND_CHECK(getUniforms(uniformDefaultValues, basicUniforms, programGL), "GetUniformDefaults… in test() 2043 …PERFORM_AND_CHECK(getUniforms(uniformValues, basicUniforms, programGL), "GetUniforms", "Uniform va… in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 1038 …bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… 1704 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… in getUniforms() function in deqp::gles3::Functional::UniformCase 2443 const bool success = getUniforms(values, basicUniforms, program.getProgram()); in test() 2539 …PERFORM_AND_CHECK(getUniforms(uniformDefaultValues, basicUniforms, programGL), "GetUniformDefaults… in test() 2554 …PERFORM_AND_CHECK(getUniforms(uniformValues, basicUniforms, programGL), "GetUniforms", "Uniform va… in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 898 …bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… 1263 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… in getUniforms() function in deqp::gles31::Functional::UniformCase 1807 const bool success = getUniforms(values, basicUniforms, program.getProgram()); in test()
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