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Searched refs:getUnionArrayPointer (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DintermOut.cpp378 switch (node->getUnionArrayPointer()[i].getType()) { in visitConstantUnion()
380 if (node->getUnionArrayPointer()[i].getBConst()) in visitConstantUnion()
389 out << node->getUnionArrayPointer()[i].getFConst(); in visitConstantUnion()
393 out << node->getUnionArrayPointer()[i].getIConst(); in visitConstantUnion()
397 out << node->getUnionArrayPointer()[i].getUConst(); in visitConstantUnion()
DparseConst.cpp159 if (!node->getUnionArrayPointer()) in visitConstantUnion()
176 ConstantUnion *rightUnionArray = node->getUnionArrayPointer(); in visitConstantUnion()
186 ConstantUnion *rightUnionArray = node->getUnionArrayPointer(); in visitConstantUnion()
DIntermediate.cpp1406 ConstantUnion *unionArray = getUnionArrayPointer(); in fold()
1411 ConstantUnion *rightUnionArray = node->getUnionArrayPointer(); in fold()
1418 rightUnionArray[i] = *node->getUnionArrayPointer(); in fold()
1424 unionArray[i] = *getUnionArrayPointer(); in fold()
1720 …tempConstArray->setBConst(CompareStructure(node->getType(), node->getUnionArrayPointer(), unionArr… in fold()
1741 …tempConstArray->setBConst(!CompareStructure(node->getType(), node->getUnionArrayPointer(), unionAr… in fold()
Dintermediate.h437 ConstantUnion* getUnionArrayPointer() const { return unionArrayPointer; } in getUnionArrayPointer() function
586 if(!node->getAsConstantUnion() || !node->getAsConstantUnion()->getUnionArrayPointer()) in isConstantFoldable()
DOutputASM.cpp813 int i = element->getUnionArrayPointer()[0].getIConst(); in visitBinary()
1755 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); in visitSelection()
1798 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); in visitSelection()
2452 if(arg->getAsConstantUnion() && arg->getAsConstantUnion()->getUnionArrayPointer()) in source()
2455 ConstantUnion *constants = arg->getAsConstantUnion()->getUnionArrayPointer(); in source()
2831 …Expr && (!operand->getAsConstantUnion() || !operand->getAsConstantUnion()->getUnionArrayPointer())) in registerType()
3037 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); in cost()
3784 initial = constant->getUnionArrayPointer()[0].getIConst(); in LoopInfo()
3807 limit = constant->getUnionArrayPointer()[0].getIConst(); in LoopInfo()
3832 int value = constant->getUnionArrayPointer()[0].getIConst(); in LoopInfo()
DParseHelper.cpp1298 variable->shareConstPointer(initializer->getAsConstantUnion()->getUnionArrayPointer()); in executeInitializer()
2190 unionArray = tempConstantNode->getUnionArrayPointer(); in addConstVectorNode()
2245 ConstantUnion* unionArray = tempConstantNode->getUnionArrayPointer(); in addConstMatrixNode()
2284 ConstantUnion* unionArray = tempConstantNode->getUnionArrayPointer(); in addConstArrayNode()
2318 ConstantUnion* constArray = tempConstantNode->getUnionArrayPointer(); in addConstStruct()