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Searched refs:get_material (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dffvertex_prog.c866 static struct ureg get_material( struct tnl_program *p, GLuint side, in get_material() function
903 struct ureg material_emission = get_material(p, side, STATE_EMISSION); in get_scenecolor()
904 struct ureg material_ambient = get_material(p, side, STATE_AMBIENT); in get_scenecolor()
905 struct ureg material_diffuse = get_material(p, side, STATE_DIFFUSE); in get_scenecolor()
923 struct ureg material_value = get_material(p, side, property); in get_lightprod()
1050 struct ureg shininess = get_material(p, 0, STATE_SHININESS); in build_lighting()
1067 struct ureg shininess = get_material(p, 1, STATE_SHININESS); in build_lighting()