Searched refs:ghostTime (Results 1 – 1 of 1) sorted by relevance
349 float ghostTime = NO_GEMS_GHOST_TIME; in stateMove() local353 ghostTime = ONE_GEM_GHOST_TIME; in stateMove()355 ghostTime = TWO_GEMS_GHOST_TIME; in stateMove()358 GameObject ghost = factory.spawnPlayerGhost(x, y, parentObject, ghostTime); in stateMove()