/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 936 glAttachShader(shaderProg, shaderVert); in test() 937 glAttachShader(shaderProg, shaderFrag); in test() 1243 glAttachShader(program, shaderVert); in test() 1244 glAttachShader(program, shaderFrag); in test() 1344 glAttachShader(program, shaderVert); in test() 1345 glAttachShader(program, shaderFrag); in test() 1375 glAttachShader(program, shaderVert); in test() 1376 glAttachShader(program, shaderFrag); in test() 1423 glAttachShader(program, shaderVert); in test() 1427 glAttachShader(program, shaderFrag); in test() [all …]
|
D | es3fIndexedStateQueryTests.cpp | 103 glAttachShader(shaderProg, shaderVert); in test() 104 glAttachShader(shaderProg, shaderFrag); in test() 359 glAttachShader(m_program, shaderVert); in test() 360 glAttachShader(m_program, shaderFrag); in test()
|
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 60 FNDEF(void, glAttachShader, (GLuint program, GLuint shader)); 111 #define glAttachShader FNPTR(glAttachShader) macro
|
D | shader.c | 70 glAttachShader(program, shaderVertex); in createProgram() 79 glAttachShader(program, shaderFragment); in createProgram()
|
D | importgl.c | 54 IMPORT_FUNC_GL(glAttachShader); in importGLInit()
|
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | GlShader.java | 68 GLES20.glAttachShader(program, vertexShader); in GlShader() 69 GLES20.glAttachShader(program, fragmentShader); in GlShader()
|
/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 201 glAttachShader(shader1, shader1); in init() 206 glAttachShader(program, program); in init() 208 glAttachShader(shader1, program); in init() 213 glAttachShader(program, -1); in init() 215 glAttachShader(-1, shader1); in init() 217 glAttachShader(-1, -1); in init() 222 glAttachShader(program, shader1); in init() 224 glAttachShader(program, shader1); in init() 226 glAttachShader(program, shader2); in init()
|
D | es2fShaderStateQueryTests.cpp | 774 glAttachShader(shaderProg, shaderVert); in test() 775 glAttachShader(shaderProg, shaderFrag); in test() 986 glAttachShader(program, shaderVert); in test() 987 glAttachShader(program, shaderFrag); in test() 1054 glAttachShader(program, shaderVert); in test() 1055 glAttachShader(program, shaderFrag); in test() 1085 glAttachShader(program, shaderVert); in test() 1086 glAttachShader(program, shaderFrag); in test() 1133 glAttachShader(program, shaderVert); in test() 1137 glAttachShader(program, shaderFrag); in test() [all …]
|
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTBackground.cpp | 151 glAttachShader(m_pAPI->m_ui32ProgramObject, m_pAPI->m_ui32FragShader); in Init() 152 glAttachShader(m_pAPI->m_ui32ProgramObject, m_pAPI->m_ui32VertexShader); in Init()
|
D | PVRTPrint3DAPI.cpp | 388 glAttachShader(Data.uProgramLogo, Data.uVertexShaderLogo); in APIInit() 389 glAttachShader(Data.uProgramLogo, Data.uFragmentShaderLogo); in APIInit() 406 glAttachShader(Data.uProgramFont, Data.uVertexShaderFont); in APIInit() 407 glAttachShader(Data.uProgramFont, Data.uFragmentShaderFont); in APIInit()
|
D | PVRTShader.cpp | 248 glAttachShader(*pProgramObject, FragmentShader); in PVRTCreateProgram() 249 glAttachShader(*pProgramObject, VertexShader); in PVRTCreateProgram()
|
/external/libkmsxx/kmscube/ |
D | cube-gles2.cpp | 173 glAttachShader(program, vertex_shader); in GlScene() 174 glAttachShader(program, fragment_shader); in GlScene()
|
/external/deqp/modules/gles31/functional/ |
D | es31fNegativeSSBOBlockTests.cpp | 422 ctx.glAttachShader(program, shaderVertexGL); in ssbo_block_matching() 423 ctx.glAttachShader(program, shaderFragmentGL); in ssbo_block_matching() 526 ctx.glAttachShader(program, shaderVertexGL); in ssbo_block_shared_qualifier() 527 ctx.glAttachShader(program, shaderFragmentGL); in ssbo_block_shared_qualifier()
|
D | es31fProgramStateQueryTests.cpp | 406 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate() 407 gl.glAttachShader(program.getProgram(), frgShader.getShader()); in iterate() 425 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate() 426 gl.glAttachShader(program.getProgram(), frgShader.getShader()); in iterate()
|
D | es31fNegativeShaderApiTests.cpp | 245 ctx.glAttachShader(shader1, shader1); in attach_shader() 250 ctx.glAttachShader(program, program); in attach_shader() 252 ctx.glAttachShader(shader1, program); in attach_shader() 257 ctx.glAttachShader(program, notAShader); in attach_shader() 259 ctx.glAttachShader(notAProgram, shader1); in attach_shader() 261 ctx.glAttachShader(notAProgram, notAShader); in attach_shader() 266 ctx.glAttachShader(program, shader1); in attach_shader() 268 ctx.glAttachShader(program, shader1); in attach_shader() 273 ctx.glAttachShader(program, shader2); in attach_shader() 2297 ctx.glAttachShader(program, computeShader); in link_compute_shader() [all …]
|
/external/skia/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
D | BackgroundRenderer.java | 112 GLES20.glAttachShader(quadProgram, vertexShader); in createOnGlThread() 113 GLES20.glAttachShader(quadProgram, fragmentShader); in createOnGlThread()
|
/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
D | BackgroundRenderer.java | 112 GLES20.glAttachShader(quadProgram, vertexShader); in createOnGlThread() 113 GLES20.glAttachShader(quadProgram, fragmentShader); in createOnGlThread()
|
/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 7 { "glAttachShader", (deFunctionPtr)glAttachShader },
|
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_Windows.cpp | 415 glAttachShader(uiProgramObject, uiFragShader); in WinMain() 416 glAttachShader(uiProgramObject, uiVertShader); in WinMain()
|
D | OGLES2HelloAPI_LinuxX11.cpp | 533 glAttachShader(shaderProgram, fragmentShader); in InitialiseShaders() 534 glAttachShader(shaderProgram, vertexShader); in InitialiseShaders()
|
/external/webrtc/webrtc/modules/video_render/android/ |
D | video_render_opengles20.cc | 282 glAttachShader(program, vertexShader); in createProgram() 284 glAttachShader(program, pixelShader); in createProgram()
|
/external/autotest/client/deps/glbench/src/ |
D | utils.cc | 351 glAttachShader(program, vertex_shader); in InitShaderProgramWithHeaders() 352 glAttachShader(program, fragment_shader); in InitShaderProgramWithHeaders()
|
/external/skqp/platform_tools/android/apps/arcore/src/main/cpp/ |
D | util.cc | 89 glAttachShader(program, vertexShader); in CreateProgram() 91 glAttachShader(program, fragment_shader); in CreateProgram()
|
/external/skia/platform_tools/android/apps/arcore/src/main/cpp/ |
D | util.cc | 89 glAttachShader(program, vertexShader); in CreateProgram() 91 glAttachShader(program, fragment_shader); in CreateProgram()
|
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 359 glAttachShader(m_ppo, sh); in Run() 360 glAttachShader(m_ppo, fsh); in Run() 472 glAttachShader(m_po, sh); in Run() 473 glAttachShader(m_po, fsh); in Run() 1536 glAttachShader(m_po, sh); in Run() 1537 glAttachShader(m_po, fsh); in Run() 2469 glAttachShader(m_ppo, sh); in Run() 2470 glAttachShader(m_ppo, fsh); in Run() 2718 glAttachShader(m_po, sh); in Run() 2719 glAttachShader(m_po, fsh); in Run() [all …]
|