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Searched refs:glBeginConditionalRenderNV (Results 1 – 9 of 9) sorted by relevance

/external/deqp/modules/egl/
DteglGetProcAddressTests.inl1510 "glBeginConditionalRenderNV",
/external/virglrenderer/src/
Dvrend_renderer.c7703 glBeginConditionalRenderNV(ctx->sub->cond_render_q_id, in vrend_pause_render_condition()
7755 glBeginConditionalRenderNV(q->id, glmode); in vrend_render_condition()
/external/mesa3d/include/GL/
Dgl_mangle.h56 #define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV) macro
Dglcorearb.h4898 GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
Dglext.h9558 GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
/external/mesa3d/include/GLES2/
Dgl2ext.h2461 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
/external/swiftshader/include/GLES2/
Dgl2ext.h2533 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
/external/swiftshader/include/GL/
Dglcorearb.h4929 GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
Dglext.h9591 GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);